项目中pc录音功能
第一种 在一个事件里进行录音 实现录音功能
我直接上代码
// 自己配音:
manualDubbingold: function(type) {
let that = this;
navigator.mediaDevices
.getUserMedia({
audio: true
})
.then(stream => {
console.log("创建了一个录音");
const recordedChunks = [];
var mediaRecorder = new MediaRecorder(stream); // 创建录音器实例alert
// let time = (that.subtitle[index].end_time - that.subtitle[index].begin_time) * 1000 // 该段录音的总时长
that.self_voice.time = (time / 1000).toFixed(1) - 0;
if (type === "start") {
let s_timer = null;
let timer_djs = setInterval(() => {
// 3 2 1 0的倒计时
that.self_voice.num--;
if (that.self_voice.num === 0) {
clearInterval(timer_djs);
setTimeout(() => {
mediaRecorder.start(); // 开始录音
}, 200);
that.self_voice.num = 3;
that.self_voice.is_show_num = false;
that.self_voice.is_recording = true;
// 时长的倒计时:
s_timer = setInterval(() => {
that.self_voice.time =
(that.self_voice.time * 10 - 0.1 * 10) / 10;
// if (that.self_voice.time == 0) {
// clearInterval(s_timer)
// }
}, 100);
// 时间到了,自动停止录音:
// let record_timer = setTimeout(() => {
// mediaRecorder.stop() // 停止
// clearTimeout(record_timer)
// }, time)
}
}, 1000);
// 监听开始录音:
}
if (type === "stop") {
clearInterval(s_timer); //停止定时器
mediaRecorder.stop(); // 停止
}
mediaRecorder.addEventListener("start", e => {
// console.log('开始录音中')
});
mediaRecorder.addEventListener("dataavailable", e => {
if (e.data.size > 0) recordedChunks.push(e.data);
// console.log('正在录音')
});
// 监听结束录音:
mediaRecorder.addEventListener("stop", e => {
let dataWithType = new Blob(recordedChunks, {
type: "audio/x-wav"
});
that.self_voice.file = dataWithType; // 取到该音频
that.self_voice.is_recording = false;
that.self_voice.submit_active = true;
that.self_voice.src = URL.createObjectURL(new Blob(recordedChunks)); // 预览
//新增结束录音后提交录音
if (!that.self_voice.submit_active) return;
clearOrAddVoice(that, that.dubbingindex, that.self_voice.file);
});
})
.catch(error => {
that.$message({
showClose: true,
type: "error",
message: "没有找到音频设备麦克风",
duration: 3000
});
});
},
这个可以实现 固定时间录音 时间完成后 自动结束录音
## 第二种 在一个文件中 由别的事件 来停止录音 即手动暂停 (我使用插件)
csdn里的大佬文章 很有用
manualDubbing: function(type) {
//点击配音
let that = this;
if (type === "start") {
that.stopbtn = false; //点击了暂停 让暂停重置 变双竖杠
that.captureErcord(); //录音方法
} else {
if (!that.stopbtnchoose) return;
this.mediaRecorder.stop();
clearInterval(this.intervaltimerid);
this.mediaRecorder.stream.stop();
}
},
captureErcord: function() {
//录音方法
console.log("1点击录音", new Date());
navigator.mediaDevices
.getUserMedia(this.mediaConstraints)
.then(this.onMediaSuccess)
.catch(this.onMediaError);
},
// 错误处理方法
onMediaError: function(e) {
console.log("阿偶~您的浏览器貌似不支持录音哦...", e);
clearInterval(this.intervaltimerid);
this.$message.error("您的浏览器暂不支持录音功能");
},
onMediaSuccess: function(stream) {
console.log("2成功时间录音", new Date());
let that = this;
let timer_djs = setInterval(() => {
// 3 2 1 0的倒计时
that.self_voice.num--;
if (that.self_voice.num === 0) {
clearInterval(timer_djs);
that.self_voice.num = 3;
that.self_voice.is_show_num = false;
that.self_voice.is_recording = true;
that.stopbtnchoose = true; //让暂停鼠标移上变化
that.mediaRecorder = new MediaStreamRecorder(stream);
// 获取音频流
that.mediaRecorder.stream = stream;
that.mediaRecorder.mimeType = "audio/wav";
that.self_voice.shiting_active = false;
that.mediaRecorder.ondataavailable = function(blob) {
console.log("3录音", new Date());
clearInterval(that.intervaltimerid);
const url = URL.createObjectURL(blob);
// _that.$emit('handleStop', {
// url: url,
// mblob: blob
// })
that.self_voice.src = url; //预览
// _that.self_voice.index = _that.dubbingindex // 记录下标
// _that.dubbingData[_that.dubbingindex] = url //预览列表
};
that.mediaRecorder.start(60 * 1000); //录音时长 必须要
// 定义间隔
that.intervaltimerid = setInterval(() => {
// 开始累积
// 时长的倒计时:
that.self_voice.time = (that.self_voice.time * 10 - 0.1 * 10) / 10;
if (that.self_voice.time <= 0) {
//heng
that.timecolor = true;
}
}, 100);
}
}, 1000);
},
方法仅供参考 毕竟个人项目需求不同
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